Friday Lunch Campaign
A Mongoose Traveller 2nd Edition (2022 Update) campaign set in District 268 / the Bowman Arm of the Spinward Marches. The party crews the Far Trader, a 200-ton Empress Marava-class free trader, working the frontier routes out of Flammarion.
Use this page (or the sidebar) to navigate the vault.
The Crew
Six Travellers aboard the Far Trader. See the Party Summary for the consolidated stat, skill, and connection tables.
| Character | Background & strengths |
|---|---|
| Dax | Daxton “Deadstick” Roarke — ex-Navy flight officer, pirate, marine; ace pilot |
| Kael | Kael Marten — veteran Free Trader; astrogation, comms, brokering |
| Gavin | Gavin Marten — Scholar (Scientist); engineering, languages, mechanics |
| Krieger | Algernop Krieger — Scholar (Physician); the party’s medic and scientist |
| Hudson | William Hudson — Marine sergeant; tactics, heavy weapons, melee |
| Ryan | Ryan — rogue/entertainer/drifter; gunnery, life support, social play |
Party References
- Party Summary — characteristics, skills, and connections for the whole party at a glance.
- Character Timeline — consolidated history of the party’s lives, in the Imperial calendar.
The Ship
- Far Trader — the party’s Empress Marava-class starship: stats, layout, and operating notes.
The Setting (District 268 / Bowman Arm)
- Flammarion — Imperial gateway into the Bowman Arm; military and Scout hub.
- 567-908 — barren, unnamed refuelling waystop on the J-2 route.
- Walston — cold, low-population frontier world with a Vargr underclass.
Rules Cheat Sheets
Quick references for Traveller 2e (2022 Update):
- Skill Check Cheat Sheet — the core 2D roll, difficulties, Effect, boons/banes, and the skill list.
- Combat Cheat Sheet — personal combat: rounds, attacks, damage, armour, healing.
- Spaceship Operations Cheat Sheet — jumps, fuel, power, sensors, passengers, and running costs.
- World Codes Cheat Sheet — reading a UWP, trade codes, and map symbols.